This time though, the winning player goes first and only has nine cards to replace. You then shuffle up, re-deal the cards and begin the next round. Turns continue back and forth until one player has 10 face-up cards in sequential order from Ace through 10. That’s because Kings are wildcards that can be placed in any spot at any time.Īfter the first turn, players have the opportunity to either draw from their own deck or dig through the “trash” to find a card that could help them. You’ll notice that we didn’t mention the Kings above. (Note: some variations allow you to use the Jack as a "10"). The same applies to any scenario where you hold a card that cannot be played anywhere. However, if the card in that position is already face-up, or you reveal a Jack, Queen or Joker, put that card in the discard pile (or “trash” pile) and end your turn. If it can replace any of the face-down cards, then repeat the above process. So, if you drew a five, you’d replace the last card in the top row. If that card is between Ace and 10, then you use it to replace the face-down card in it’s corresponding position starting from the left of the top row (which would be the Ace/One). Start the game by having the youngest player draw one card from the deck. The rest of the deck is then left face-down between the two players. Shuffle up and deal because it’s time to play again.ĭeal 10 cards face-down in two rows of five to each player. Once one person gains all the cards, they win. If, at any point, a player slaps the cards outside of any of these scenarios, that player is penalized by taking their top card and placing it face-up at the bottom of the pile of played cards before the game continues. So, you can either use them all or pick which ones you like best before the game starts. We know there are quite a few rules to memorize. two, three, four, five or five, four, three, two)
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